Valhalla is a Diablo 2: Lord of Destruction modification.
This is a stripped down version of the original site. Feel free to email me.

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Unique Items
Set Items
Cube Recipes
Runewords
Runes
Gems

Runes

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Name
Effects

Gil
Level: 8
Weapons:
+8% Enhanced damage
+50 to Attack Rating against Undead
Armor, Helms:
+2 to Maximum Damage
5% Chance of Crushing Blow
Shields:
Adds 5-10 cold damage

El
Level: 8
Weapons:
+50 to Attack Rating
+1 to Light Radius
Armor, Helms:
+15 Defense
+1 to Light Radius
Shields:
+15 Defense
+1 to Light Radius

Hal
Level: 17
Weapons:
Adds 9-10 fire damage
Slows Target by 10%
Armor, Helms:
15% Damage Taken Goes To Mana
Shields:
Cold Absorb 5%

Eld
Level: 17
Weapons:
+75% Damage to Undead
+50 to Attack Rating against Undead
Armor, Helms:
15% Slower Stamina Drain
Shields:
7% Increased Chance of Blocking

Ivo
Level: 20
Weapons:
Knockback
Poison Length Reduced by 20%
Armor, Helms:
+5 to Strength
+5 to Dexterity
Shields:
+20 to Life

Nef
Level: 20
Weapons:
Knockback
Armor, Helms:
+30 Defense vs. Missile
Shields:
+30 Defense vs. Missile

Ida
Level: 20
Weapons:
+10% Increased Attack Speed
Hit Causes Monster to Flee +25%
Armor, Helms:
3% Life stolen per hit
Increase Maximum Durability 5%
Shields:
Cold Resist +10%
+3 to Mana after each Kill

Tir
Level: 20
Weapons:
+2 to Mana after each Kill
Armor, Helms:
+2 to Mana after each Kill
Shields:
+2 to Mana after each Kill

Lan
Level: 23
Weapons:
+10 to Maximum Fire Damage
Replenish Life +4
Armor, Helms:
+50% Damage to Demons
Prevent Monster Heal
Shields:
Regenerate Mana 15%
Lightning Resist +10%

Eth
Level: 23
Weapons:
-25% Target Defense
Armor, Helms:
Regenerate Mana 15%
Shields:
Regenerate Mana 15%

Rae
Level: 23
Weapons:
+9 to Maximum Damage
+15 Defense vs. Melee
Armor, Helms:
10% Deadly Strike
+20 Defense vs. Missile
Shields:
+10 Kick Damage
-15% Target Defense

Ith
Level: 23
Weapons:
+9 to Maximum Damage
Armor, Helms:
15% Damage Taken Goes To Mana
Shields:
15% Damage Taken Goes To Mana

Ren
Level: 26
Weapons:
+10% Faster Cast Rate
+15% Faster Hit Recovery
Armor, Helms:
50% Extra Gold from Monsters
Requirements +50%
Shields:
Hit Causes Monster to Flee +70%
Increase Maximum Life 10%

Tal
Level: 26
Weapons:
+75 poison damage over 5 seconds
Armor, Helms:
Poison Resist +30%
Shields:
Poison Resist +35%

Ral
Level: 29
Weapons:
Adds 5-30 fire damage
Armor, Helms:
Fire Resist +30%
Shields:
Fire Resist +35%

Val
Level: 29
Weapons:
+15 to Strength
Half Freeze Duration
Armor, Helms:
Shields:
+20% Faster Block Rate
20% Increased Chance of Blocking

Ort
Level: 32
Weapons:
Adds 1-50 lightning damage
Armor, Helms:
Lightning Resist +30%
Shields:
Lightning Resist +35%

Cam
Level: 32
Weapons:
Fires Explosive Arrows or Bolts
+20 to Mana
Armor, Helms:
Regenerate Mana 20%
Fire Resist +20%
Shields:
Magic Resist +10%
Lightning Resist +30%

Thul
Level: 35
Weapons:
Adds 3-14 cold damage
Armor, Helms:
Cold Resist +30%
Shields:
Cold Resist +35%

Loe
Level: 35
Weapons:
Adds 10-20 fire damage
+10 Fire Absorb
Armor, Helms:
+20 to Energy
+20 to Vitality
Shields:
+100 Maximum Stamina
20% Slower Stamina Drain

Red
Level: 38
Weapons:
5% Mana stolen per hit
5% Life stolen per hit
Armor, Helms:
+15 Defense vs. Missile
Repairs 1 durability in 6 seconds
Shields:
Freezes target +10
25% Damage Taken Goes To Mana

Amn
Level: 38
Weapons:
7% Life stolen per hit
Armor, Helms:
Attacker Takes Damage of 14
Shields:
Attacker Takes Damage of 14

Sol
Level: 41
Weapons:
+9 to Minimum Damage
Armor, Helms:
Damage Reduced by 7
Shields:
Damage Reduced by 7

Rey
Level: 41
Weapons:
+15% Increased Attack Speed
+15 to Dexterity
Armor, Helms:
All Resistances +5
Damage Reduced by 15
Shields:
Knockback
+15 Life after each Demon Kill

Than
Level: 44
Weapons:
+30% Enhanced damage
15% Bonus to Attack Rating
Armor, Helms:
+20 to Monster Defense Per Hit
+15 Life after each Demon Kill
Shields:
Damage Reduced by 15%

Shael
Level: 44
Weapons:
+20% Increased Attack Speed
Armor, Helms:
+20% Faster Hit Recovery
Shields:
+20% Faster Block Rate

Cal
Level: 47
Weapons:
Adds 20-30 fire damage
Armor, Helms:
Fire Resist +30%
Fire Absorb 15%
Shields:
+20 to Energy
+20 to Vitality

Dol
Level: 47
Weapons:
Hit Causes Monster to Flee +32%
Armor, Helms:
Replenish Life +7
Shields:
Replenish Life +7

Ina
Level: 50
Weapons:
45% Chance of Open Wounds
Hit Blinds Target +20
Armor, Helms:
Lightning Resist +15%
Cold Resist +15%
Shields:
+100 Maximum Stamina
Poison Length Reduced by 30%

Hel
Level: 50
Weapons:
Requirements -20%
Armor, Helms:
Requirements -15%
Shields:
Requirements -15%

Keb
Level: 53
Weapons:
+30% Increased Attack Speed
20% Deadly Strike
Armor, Helms:
Piercing Attack
8% Life stolen per hit
Shields:
30% Damage Taken Goes To Mana

Io
Level: 53
Weapons:
+10 to Vitality
Armor, Helms:
+10 to Vitality
Shields:
+10 to Vitality

Mort
Level: 56
Weapons:
+20 magic damage
+25 lightning damage
Armor, Helms:
+40 to Life
Half Freeze Duration
Shields:
+35% Faster Run/Walk
+20% Faster Block Rate

Lum
Level: 56
Weapons:
+10 to Energy
Armor, Helms:
+10 to Energy
Shields:
+10 to Energy

Rea
Level: 59
Weapons:
10% Mana stolen per hit
10% Life stolen per hit
Armor, Helms:
+20 to Strength
+20 to Dexterity
Shields:
+20 to Energy
+20 to Vitality

Ko
Level: 59
Weapons:
+10 to Dexterity
Armor, Helms:
+10 to Dexterity
Shields:
+10 to Dexterity

Seth
Level: 62
Weapons:
+(0.25 per level) to Maximum Cold Damage (Based on Character Level)
Hit Causes Monster to Flee +15%
Armor, Helms:
+(1.5 per level) to Attack Rating (Based on Character Level)
300% Extra Gold from Monsters
Shields:
Regenerate Mana 40%
Lightning Absorb 15%

Fal
Level: 62
Weapons:
+10 to Strength
Armor, Helms:
+10 to Strength
Shields:
+10 to Strength

Uri
Level: 65
Weapons:
+20 to Minimum Damage
Prevent Monster Heal
Armor, Helms:
50% Deadly Strike
Slows Target by 50%
Shields:
Poison Resist +50%
Cannot Be Frozen

Lem
Level: 65
Weapons:
75% Extra Gold from Monsters
Armor, Helms:
50% Extra Gold from Monsters
Shields:
50% Extra Gold from Monsters

Anh
Level: 68
Weapons:
+30 cold damage
+1 poison damage over 0 seconds
Armor, Helms:
20% Bonus to Attack Rating
Damage Reduced by 70
Shields:
+30 Defense vs. Melee
+30 Defense vs. Missile

Pul
Level: 68
Weapons:
+75% Damage to Demons
+100 to Attack Rating against Demons
Armor, Helms:
+30% Enhanced Defense
Shields:
+30% Enhanced Defense

Um
Level: 71
Weapons:
25% Chance of Open Wounds
Armor, Helms:
All Resistances +15
Shields:
All Resistances +22

Etan
Level: 71
Weapons:
Damage +40
Knockback
Armor, Helms:
Replenish Life +15
Regenerate Mana 50%
Shields:
+30% Faster Cast Rate
+40% Faster Block Rate

Mal
Level: 74
Weapons:
Prevent Monster Heal
Armor, Helms:
Magic Damage Reduced by 7
Shields:
Magic Damage Reduced by 7

Irma
Level: 74
Weapons:
+25 fire damage
Magic Absorb 15%
Armor, Helms:
+30% Faster Hit Recovery
Requirements +70%
Shields:
+(0.125 per level) to Vitality (Based on Character Level)

Ist
Level: 77
Weapons:
30% Better Chance of Getting Magic Items
Armor, Helms:
25% Better Chance of Getting Magic Items
Shields:
25% Better Chance of Getting Magic Items

Orde
Level: 77
Weapons:
+1 to Amazon Skill Levels
+30 cold damage
Armor, Helms:
Increase Maximum Life 10%
Increase Maximum Mana 10%
Shields:
100% Slower Stamina Drain
Cold Resist +50%

Gul
Level: 80
Weapons:
20% Bonus to Attack Rating
Armor, Helms:
+5% to Maximum Poison Resist
Shields:
+5% to Maximum Poison Resist

Ros
Level: 80
Weapons:
Piercing Attack
Ignore Target's Defense
Armor, Helms:
+5% to Maximum Poison Resist
Magic Damage Reduced by 20
Shields:
+5% to Maximum Poison Resist
Cannot Be Frozen

Vex
Level: 83
Weapons:
7% Mana stolen per hit
Armor, Helms:
+5% to Maximum Fire Resist
Shields:
+5% to Maximum Fire Resist

Vila
Level: 83
Weapons:
+30 lightning damage
Lightning Resist +30%
Armor, Helms:
+20 to Strength
+20 to Dexterity
Shields:
+5% to Maximum Fire Resist
Fire Resist +30%

Ohm
Level: 86
Weapons:
+50% Enhanced damage
Armor, Helms:
+5% to Maximum Cold Resist
Shields:
+5% to Maximum Cold Resist

Ali
Level: 86
Weapons:
+1 to Barbarian Skill Levels
+30% Enhanced damage
Armor, Helms:
40% Chance of Crushing Blow
+5% to Maximum Cold Resist
Shields:
+5% to Maximum Cold Resist
Cold Resist +30%

Ari
Level: 89
Weapons:
+1 to Necromancer Skill Levels
Ignore Target's Defense
Armor, Helms:
Prevent Monster Heal
+5% to Maximum Lightning Resist
Shields:
+5% to Maximum Lightning Resist
Lightning Resist +30%

Lo
Level: 89
Weapons:
20% Deadly Strike
Armor, Helms:
+5% to Maximum Lightning Resist
Shields:
+5% to Maximum Lightning Resist

Atli
Level: 92
Weapons:
+1 to Sorceress Skill Levels
Increase Maximum Mana 40%
Armor, Helms:
+40% Faster Run/Walk
Heal Stamina Plus 50%
Shields:
+25% Faster Cast Rate
45% Better Chance of Getting Magic Items

Sur
Level: 92
Weapons:
Hit Blinds Target +1
Armor, Helms:
Increase Maximum Mana 5%
Shields:
+50 to Mana

Oli
Level: 95
Weapons:
Indestructible
+1 to Paladin Skill Levels
Armor, Helms:
+30 damage
80% Chance of Open Wounds
Shields:
-50% Target Defense
Attacker Takes Damage of 70

Ber
Level: 95
Weapons:
20% Chance of Crushing Blow
Armor, Helms:
Damage Reduced by 8%
Shields:
Damage Reduced by 8%

Jah
Level: 98
Weapons:
Ignore Target's Defense
Armor, Helms:
Increase Maximum Life 5%
Shields:
+50 to Life

Kali
Level: 98
Weapons:
10% Life stolen per hit
Armor, Helms:
+50 Kick Damage
Hit Blinds Target +80
Shields:
Cannot Be Frozen
Increase Maximum Durability 40%

Grim
Level: 101
Weapons:
+1 to Fire Skills
+20 Life after each Demon Kill
Armor, Helms:
+30 to Vitality
+5% to Maximum Poison Resist
+5% to Maximum Cold Resist
+5% to Maximum Lightning Resist
+5% to Maximum Fire Resist
Shields:
Increase Maximum Life 25%
Increase Maximum Mana 25%

Cham
Level: 101
Weapons:
Freezes target +3
Armor, Helms:
Cannot Be Frozen
Shields:
Cannot Be Frozen

Ultima
Level: 104
Weapons:
+2 to All Skills
20% Life stolen per hit
Armor, Helms:
-90% Target Defense
Freezes target +100
Shields:
Indestructible
Cannot Be Frozen

Zod
Level: 104
Weapons:
Indestructible
Armor, Helms:
Indestructible
Shields:
Indestructible