Valhalla is a Diablo 2: Lord of Destruction modification.
This is a stripped down version of the original site. Feel free to email me.
If you like D2, try Path Of Exile. Join the Valhalla Exiles Guild.

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Unique Items
Set Items
Cube Recipes
Runewords
Runes
Gems

Gems

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Name
Effects

Chipped Sapphire
Level: 1
Weapons:
+5% Enhanced damage
Adds 3-10 cold damage
Armor, Helms:
+5 to Mana
Regenerate Mana 4%
+2 to Mana after each Kill
Shields:
+2 to Strength
+5 to Life
Cold Resist +12%

Chipped Emerald
Level: 1
Weapons:
+5 damage
Increase Maximum Durability 75%
Armor, Helms:
+5% Faster Run/Walk
+3% Faster Hit Recovery
+8 to Dexterity
Shields:
+5% Faster Block Rate
Poison Resist +24%
Poison Length Reduced by 5%

Chipped Ruby
Level: 1
Weapons:
+-70% Target Defense
10% Chance of Crushing Blow
10% Deadly Strike
Armor, Helms:
Prevent Monster Heal
+20 to Life
Replenish Life +2
Shields:
10% Slower Stamina Drain
Heal Stamina Plus 8%
Fire Resist +24%

Chipped Amethyst
Level: 1
Weapons:
+10% Enhanced damage
+5 to Maximum Damage
+150 to Attack Rating
Armor, Helms:
+15% Enhanced Defense
+10 to Strength
Increase Maximum Durability 10%
Shields:
+17 Defense
Replenish Life +2

Chipped Diamond
Level: 1
Weapons:
10% Chance of Open Wounds
Slows Target by 10%
All Resistances +10
Armor, Helms:
+40 to Attack Rating
Replenish Life +2
+3 to Mana after each Kill
Shields:
+2 to Minimum Damage
+2% to Maximum Poison Resist
+2% to Maximum Cold Resist
+2% to Maximum Lightning Resist
+2% to Maximum Fire Resist
All Resistances +7

Chipped Topaz
Level: 1
Weapons:
Adds 4-10 lightning damage
5% Better Chance of Getting Magic Items
Armor, Helms:
+5% Faster Cast Rate
+5% Faster Block Rate
5% Better Chance of Getting Magic Items
Shields:
+5% Faster Cast Rate
Lightning Resist +10%
5% Better Chance of Getting Magic Items

Chipped Skull
Level: 4
Weapons:
+10% Increased Attack Speed
3% Mana stolen per hit
3% Life stolen per hit
Armor, Helms:
Replenish Life +5
Regenerate Mana 10%
All Resistances +5
Shields:
+7 to Maximum Damage
+2 to Dexterity
+2 to Vitality

Flawed Sapphire
Level: 20
Weapons:
+10% Enhanced damage
Adds 5-15 cold damage
Armor, Helms:
+10 to Mana
Regenerate Mana 7%
+4 to Mana after each Kill
Shields:
+3 to Strength
+6 to Life
Cold Resist +16%

Flawed Emerald
Level: 20
Weapons:
+7 damage
Increase Maximum Durability 100%
Armor, Helms:
+7% Faster Run/Walk
+5% Faster Hit Recovery
+12 to Dexterity
Shields:
+6% Faster Block Rate
Poison Resist +32%
Poison Length Reduced by 8%

Flawed Ruby
Level: 20
Weapons:
+-60% Target Defense
15% Chance of Crushing Blow
15% Deadly Strike
Armor, Helms:
Prevent Monster Heal
+30 to Life
Replenish Life +4
Shields:
20% Slower Stamina Drain
Heal Stamina Plus 15%
Fire Resist +32%

Flawed Amethyst
Level: 20
Weapons:
+15% Enhanced damage
+7 to Maximum Damage
+170 to Attack Rating
Armor, Helms:
+20% Enhanced Defense
+15 to Strength
Increase Maximum Durability 20%
Shields:
+25 Defense
Replenish Life +3

Flawed Diamond
Level: 20
Weapons:
15% Chance of Open Wounds
Slows Target by 15%
All Resistances +15
Armor, Helms:
+60 to Attack Rating
Replenish Life +4
+5 to Mana after each Kill
Shields:
+3 to Minimum Damage
+3% to Maximum Poison Resist
+3% to Maximum Cold Resist
+3% to Maximum Lightning Resist
+3% to Maximum Fire Resist
All Resistances +10

Flawed Topaz
Level: 20
Weapons:
Adds 6-20 lightning damage
10% Better Chance of Getting Magic Items
Armor, Helms:
+5% Faster Cast Rate
+6% Faster Block Rate
10% Better Chance of Getting Magic Items
Shields:
+5% Faster Cast Rate
Lightning Resist +20%
10% Better Chance of Getting Magic Items

Flawed Skull
Level: 20
Weapons:
+20% Increased Attack Speed
5% Mana stolen per hit
5% Life stolen per hit
Armor, Helms:
Replenish Life +8
Regenerate Mana 15%
All Resistances +8
Shields:
+10 to Maximum Damage
+3 to Dexterity
+3 to Vitality

Normal Sapphire
Level: 48
Weapons:
+15% Enhanced damage
Adds 7-20 cold damage
Armor, Helms:
+15 to Mana
Regenerate Mana 10%
+6 to Mana after each Kill
Shields:
+5 to Strength
+8 to Life
Cold Resist +22%

Normal Emerald
Level: 48
Weapons:
+10 damage
Increase Maximum Durability 125%
Armor, Helms:
+9% Faster Run/Walk
+7% Faster Hit Recovery
+16 to Dexterity
Shields:
+7% Faster Block Rate
Poison Resist +40%
Poison Length Reduced by 12%

Normal Ruby
Level: 48
Weapons:
+-50% Target Defense
20% Chance of Crushing Blow
20% Deadly Strike
Armor, Helms:
Prevent Monster Heal
+40 to Life
Replenish Life +6
Shields:
30% Slower Stamina Drain
Heal Stamina Plus 22%
Fire Resist +44%

Normal Amethyst
Level: 48
Weapons:
+25% Enhanced damage
+12 to Maximum Damage
+190 to Attack Rating
Armor, Helms:
+25% Enhanced Defense
+20 to Strength
Increase Maximum Durability 30%
Shields:
+33 Defense
Replenish Life +4

Normal Diamond
Level: 48
Weapons:
20% Chance of Open Wounds
Slows Target by 20%
All Resistances +20
Armor, Helms:
+80 to Attack Rating
Replenish Life +6
+7 to Mana after each Kill
Shields:
+4 to Minimum Damage
+4% to Maximum Poison Resist
+4% to Maximum Cold Resist
+4% to Maximum Lightning Resist
+4% to Maximum Fire Resist
All Resistances +13

Normal Topaz
Level: 48
Weapons:
Adds 10-40 lightning damage
20% Better Chance of Getting Magic Items
Armor, Helms:
+10% Faster Cast Rate
+7% Faster Block Rate
20% Better Chance of Getting Magic Items
Shields:
+10% Faster Cast Rate
Lightning Resist +30%
20% Better Chance of Getting Magic Items

Normal Skull
Level: 48
Weapons:
+20% Increased Attack Speed
7% Mana stolen per hit
7% Life stolen per hit
Armor, Helms:
Replenish Life +10
Regenerate Mana 20%
All Resistances +11
Shields:
+13 to Maximum Damage
+4 to Dexterity
+4 to Vitality

Flawless Sapphire
Level: 60
Weapons:
+20% Enhanced damage
Adds 10-30 cold damage
Armor, Helms:
+20 to Mana
Regenerate Mana 13%
+8 to Mana after each Kill
Shields:
+7 to Strength
+10 to Life
Cold Resist +28%

Flawless Emerald
Level: 60
Weapons:
+15 damage
Increase Maximum Durability 150%
Armor, Helms:
+15% Faster Run/Walk
+10% Faster Hit Recovery
+22 to Dexterity
Shields:
+8% Faster Block Rate
Poison Resist +48%
Poison Length Reduced by 16%

Flawless Ruby
Level: 60
Weapons:
+-40% Target Defense
30% Chance of Crushing Blow
30% Deadly Strike
Armor, Helms:
Prevent Monster Heal
+50 to Life
Replenish Life +8
Shields:
40% Slower Stamina Drain
Heal Stamina Plus 27%
Fire Resist +56%

Flawless Amethyst
Level: 60
Weapons:
+35% Enhanced damage
+18 to Maximum Damage
+230 to Attack Rating
Armor, Helms:
+30% Enhanced Defense
+25 to Strength
Increase Maximum Durability 40%
Shields:
+46 Defense
Replenish Life +5

Flawless Diamond
Level: 60
Weapons:
25% Chance of Open Wounds
Slows Target by 25%
All Resistances +25
Armor, Helms:
+100 to Attack Rating
Replenish Life +8
+10 to Mana after each Kill
Shields:
+5 to Minimum Damage
+5% to Maximum Poison Resist
+5% to Maximum Cold Resist
+5% to Maximum Lightning Resist
+5% to Maximum Fire Resist
All Resistances +16

Flawless Topaz
Level: 60
Weapons:
Adds 16-60 lightning damage
30% Better Chance of Getting Magic Items
Armor, Helms:
+10% Faster Cast Rate
+8% Faster Block Rate
30% Better Chance of Getting Magic Items
Shields:
+10% Faster Cast Rate
Lightning Resist +40%
30% Better Chance of Getting Magic Items

Flawless Skull
Level: 60
Weapons:
+30% Increased Attack Speed
9% Mana stolen per hit
9% Life stolen per hit
Armor, Helms:
Replenish Life +15
Regenerate Mana 25%
All Resistances +14
Shields:
+16 to Maximum Damage
+5 to Dexterity
+5 to Vitality

Perfect Sapphire
Level: 72
Weapons:
+1 to Druid Skills
Adds 20-40 cold damage
Armor, Helms:
+25 to Mana
Regenerate Mana 15%
+10 to Mana after each Kill
Shields:
+1 to Assassin Skills
+9 to Strength
+12 to Life

Perfect Emerald
Level: 72
Weapons:
+1 to Amazon Skill Levels
+20 damage
Armor, Helms:
+1 to Amazon Skill Levels
+15% Faster Hit Recovery
+30 to Dexterity
Shields:
+9% Faster Block Rate
Poison Resist +80%
Poison Length Reduced by 20%

Perfect Ruby
Level: 72
Weapons:
+1 to Assassin Skills
+-30% Target Defense
40% Deadly Strike
Armor, Helms:
Prevent Monster Heal
+70 to Life
Replenish Life +10
Shields:
+1 to Druid Skills
50% Slower Stamina Drain
Heal Stamina Plus 35%

Perfect Amethyst
Level: 72
Weapons:
+1 to Barbarian Skill Levels
+45% Enhanced damage
+23 to Maximum Damage
Armor, Helms:
+40% Enhanced Defense
+30 to Strength
Increase Maximum Durability 60%
Shields:
+60 Defense
Replenish Life +6

Perfect Diamond
Level: 72
Weapons:
30% Chance of Open Wounds
Slows Target by 30%
All Resistances +30
Armor, Helms:
+1 to Paladin Skill Levels
+120 to Attack Rating
Replenish Life +10
Shields:
+6 to Minimum Damage
+6% to Maximum Poison Resist
+6% to Maximum Cold Resist
+6% to Maximum Lightning Resist
+6% to Maximum Fire Resist
All Resistances +20

Perfect Topaz
Level: 72
Weapons:
Adds 24-80 lightning damage
40% Better Chance of Getting Magic Items
Armor, Helms:
+1 to Sorceress Skill Levels
+15% Faster Cast Rate
40% Better Chance of Getting Magic Items
Shields:
+15% Faster Cast Rate
Lightning Resist +50%
40% Better Chance of Getting Magic Items

Perfect Skull
Level: 72
Weapons:
+30% Increased Attack Speed
11% Mana stolen per hit
11% Life stolen per hit
Armor, Helms:
+1 to Necromancer Skill Levels
Regenerate Mana 30%
All Resistances +17
Shields:
+20 to Maximum Damage
+6 to Dexterity
+10 to Vitality

Stone of Moon
Level: 5
Weapons:
+7 magic damage
+7 lightning damage
Armor, Helms:
+10% Faster Run/Walk
100% Extra Gold from Monsters
Shields:
Attacker Takes Damage of 7
7% Damage Taken Goes To Mana

Stone of Sun
Level: 5
Weapons:
+20 magic damage
+20 cold damage
Armor, Helms:
+15% Faster Run/Walk
150% Extra Gold from Monsters
Shields:
Attacker Takes Damage of 12
12% Damage Taken Goes To Mana

Stone of Loki
Level: 15
Weapons:
+50 magic damage
+24 poison damage over 5 seconds
Armor, Helms:
+20% Faster Run/Walk
200% Extra Gold from Monsters
Shields:
Attacker Takes Damage of 30
18% Damage Taken Goes To Mana

Stone of Thor
Level: 40
Weapons:
+80 magic damage
+80 fire damage
+29 poison damage over 6 seconds
Armor, Helms:
+25% Faster Run/Walk
200% Extra Gold from Monsters
75% Better Chance of Getting Magic Items
Shields:
Damage Reduced by 5%
Attacker Takes Damage of 70

Stone of Odin
Level: 60
Weapons:
+120 magic damage
+80 fire damage
+120 lightning damage
Armor, Helms:
+30% Faster Run/Walk
250% Extra Gold from Monsters
100% Better Chance of Getting Magic Items
Shields:
Damage Reduced by 10%
Attacker Takes Damage of 150

Aquamarine
Level: 80
Weapons:
+25 to Energy
Increase Maximum Mana 10%
Regenerate Mana 40%
Armor, Helms:
+25 to Energy
Increase Maximum Mana 10%
Regenerate Mana 40%
Shields:
+25 to Energy
Increase Maximum Mana 10%
Regenerate Mana 40%

Tourmaline
Level: 80
Weapons:
Slows Target by 40%
Increase Maximum Durability 200%
Armor, Helms:
Increase Maximum Life 10%
Increase Maximum Durability 200%
Shields:
Increase Maximum Life 10%
Increase Maximum Durability 200%

Andalusite
Level: 80
Weapons:
30% Chance of Crushing Blow
30% Deadly Strike
Armor, Helms:
All Resistances +50
Shields:
All Resistances +50

Citrine
Level: 90
Weapons:
Freezes target +100
Armor, Helms:
+25 to Vitality
Shields:
+25 to Vitality

Onyx
Level: 90
Weapons:
+80% Enhanced damage
Armor, Helms:
+80% Enhanced Defense
Shields:
+80% Enhanced Defense